Halo 4 Lead Designer Jumps Ship to Visceral
After working with 343 Industries on the first full non-Bungie Halo title, lead designer Scott Warner has moved over to EA’s Visceral studio as a design director.
Warner announced the move on his Twitter account, but offered little else in the way of what project(s) he might be working on for the developer.
Today I’m starting work as a Design Director for Visceral Games. Excited.
— Scott Warner (@scottfeed) September 9, 2013
Visceral’s last two games (Dead Space 3, Army of Two: Devil’s Cartel) were both sequels, but the studio has some big things on the horizon. Since EA acquired the license for ‘Star Wars‘ video games from Disney, Visceral had been tapped as one of the studios to be put to work on an IP in that brand. It’s not at all clear what kind of game Visceral will be crafting in the ‘Star Wars’ universe just yet, but with its track record, we’re interested in whatever it is the dev has planned. With DICE heading up Battlefront, Visceral has a wide range of options, but we wouldn’t be surprised to see a third-person action game from the dev. Maybe starring everyone’s favorite bounty hunter?