Metal Gear Solid 5: Ground Zeroes
If you were wondering why Kojima Productions is splitting up Metal Gear Solid 5 into two games, it has everything to do with how long we'll be waiting to play Phantom Pain.
When you have a game series that's been running as long as Metal Gear Solid's, it's tough to continue expanding on the narrative. It's even tougher to keep jamming new details into the history through prequels. Looks like Hideo Kojima might have finally hit a continuity wall with Metal Gear Solid 5: The Phantom Pain, but he's not worried.