Ubisoft Indefinitely Suspends Patrice Desilets’ 1666
After acquiring THQ Montreal from THQ during the publisher’s bankruptcy auction, Ubisoft managed to snap up former employee Patrice Desiliets. With him and the studio came several games, one of which was the mysterious 1666. With the dissolution of the relationship between Ubi and Desilets, 1666′s new publisher has decided to put the game on hold.
During an investors call, Ubisoft CEO Yves Guillemot discussed Desilets and the future of 1666. According to CVG, Guillemot claimed Ubi and Desilets were “unable to align their visions” on the project, and 1666 would be suspended “for an undisclosed period of time.” No one, save for those working on the game, has any idea what 1666 was, and now it’s likely no one ever will.
Desilets previously left Ubisoft after helping launch the Assassin’s Creed franchise. The industry was wondering how the designer would take his new studio at THQ being bought up by his former employer, and the results thus far have been less than stellar. Ubisoft originally claimed Desilets departed after being unable to reach a new agreement, however Desilets told a different story entirely. Instead of leaving on amicable terms, Desilets said Ubisoft fired him, and he was escorted out of the building without being able to speak to his staff.
It’s unlikely 1666 will ever surface now that Desilets is gone, but the saga of Ubisoft and Desilets continually deteriorating relationship is probably far from over.