The Thing

Mondo’s Jay Shaw Details The Development of ‘The Thing: Infection at Outpost 31’
At Toy Fair 2017, Mondo and USAopoly's Project Raygun division announced an all-new board game set in the universe of John Carpenter's classic horror film, The Thing. Back in February, we weren't allowed to talk about what we'd seen. With the official reveal of The Thing: Infection at Outpost 31 yesterday, everybody now knows what Mondo and Project Raygun have in store for players. To learn a bit more about the development of Infection at Outpost 31 and how Mondo was able to turn such a tense film into a table top game, we spoke with Mondo's creative director Jay Shaw. But was he being honest, or was he just trying to convince us he wasn't an alien monster?
Infect Yourself With a First Look at ‘The Thing’ Board Game
Do you love The Thing? Do you wish you, too, could trap yourself in a snowed-in bunker with a bunch of other people and one bloodthirsty, shapeshifting alien? Good news! Mondo, the company behind pretty much every amazing non-official movie poster you’ve ever seen, has come out with a board game based on the John Carpenter classic, and we’ve got your first look at it right here.
Mondo to Break Into Board Games With ‘The Thing’ Adaptation
I’m a hipster. Not even going to bother denying it. Despite never owning a record player before in my life, I was almost immediately swept up in the current vinyl craze and began my own collection of movie soundtracks to very carefully mount on my apartment walls. And then when a friend of mine introduced me to the complexity of the German-influenced tabletop games, I drank that Kool-aid too, attending a weekly board game night in New York City and exposing myself to the breadth of the industry. Until now, the only reason I haven’t gotten broke is because I treated it as an either-or scenario. Money spent on movie paraphernalia was money I couldn’t spend on a fun new board game, and vice-versa.
There’s a Secret in ‘The Thing’ Hiding Under Our Noses
John Carpenter’s The Thing is a grotesque, timeless horror film that’s been beloved by fans ever since its premiere in 1982. We’ve watched it and re-watched it over and over again, cozied up in our homes with the lights off (well, maybe one left on, just in case), but according to cinematographer Dean Cundey, it appears there’s one hugely important detail that a lot of people have missed.