Super Smash Bros. Won’t Feature a Story Mode
Hey, fight fans. If you were looking for anything more than a good, old-fashioned brawl in the upcoming Super Smash Bros. game for Wii U and 3DS, you’re going to be sorely disappointed.
An article on Kotaku reports that Smash Bros. creator Masahiro Sakurai said the new games would be devoid of a story mode and CG cutscenes.
Sakurai revealed the news on his bi-weekly column in Weekly Famitsu, a Japanese video game magazine, along with other details about the upcoming brawler.
In Super Smash Bros. Brawl, a story mode called Subspace Emissary was available for play, linking up different characters’ storylines as they all fought against the encroaching Subspace threat. One of the reasons Sakurai opted to exclude a story mode from the next Super Smash Bros. was because the work they had put into the Subspace Emissary storyline leaked online.
“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”
Though the games won’t get a story mode, they will receive some additions that should be help please anyone who’s disappointed at not having a narrative. For example, the 3DS version will include a feature that will “act as a separate mode from the standard versus play.”
Both versions will also feature different stages that are portable or console game-themed and include character customization. It wasn’t mentioned whether or not the customization was restricted to appearance only, but we’ll let you know if more information about this feature is revealed.
Let us know what you think of the fact that the next Super Smash Bros. won’t have a story mode by sounding off in the comments below.