Scott Waugh

'Need For Speed' Set Visit: How Director Scott Waugh Puts the Audience in the Driver's Seat

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by Damon Houx January 29, 2014 @ 11:00 AM
DreamWorks
The main takeaway from my visit to the edit bay of ‘Need for Speed’ was the film’s emphasis on practical stunts, which seems the best way to make a video game adaptation as different and cinematic as possible. As we saw over the summer, the ‘Fast and Furious’ franchise has become so big that many of its insane set pieces were created digitally, whereas the ‘Need for Speed’ team was locked into an almost all practical approach. For gearheads and action aficionados, this is the best possible scenario.

Watch the New 'Need for Speed' Trailer and We Go Behind-the-Scenes With Star Aaron Paul

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by Damon Houx November 18, 2013 @ 11:07 AM
http://youtu.be/WkxMjJKhU7A
The new 'Need For Speed' trailer is here and provides an extended look at the upcoming adaptation of the classic video game. You can watch the trailer above and then go behind-the-scenes with us and star Aaron Paul, who took us into the film's editing room to give us a closer look at how they pulled off some of the scenes biggest stunts (spoiler alert: no CGI).

Scott Waugh Officially Attached To Direct 'Need For Speed'

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by George Roush June 22, 2012 @ 6:35 PM
Electronic Arts
The video game franchise 'Need For Speed' has been a best-selling one for Electronic Arts, who wanted to capitalize on the popular success of the 'Fast & Furious' franchise by shopping their property to studios. Dreamworks bit, and rumors had been circulating about who would direct the big screen adaptation. Looks like we finally got a driver behind the wheel of this pedal stomping first installment.