In what could be one of the most hard-to-believe statements of E3, Metal Gear Solid 5: The Phantom Pain's director, Hideo Kojima, said the Xbox One and PlayStation 4 versions will look better than the footage show at this year's convention.

"For this project we were using the PC to build the Fox Engine to create our game," Kojima told Polygon in an interview. "We're using the current-generation as a [guideline]. While we were developing on current-gen, next-gen came long. We're really trying to reach the peak of the current generation right now — 360, PS3 — and then see how much we can take it up for the next-generation."

Development on the next-gen versions hasn't started yet, but Kojima believes the PS4 and Xbox One versions will run at 60 frames-per-second, and at a higher resolution to boot. "Once we start going into development for next-generation we're definitely looking for something better than [what] we have shown today," Kojima added.

Metal Gear Solid 5 will also feature connectivity with smartphones and tablets, but it's not clear how external mobile devices will factor into the game just yet.

What do you think of Kojima's statements? Can Metal Gear Solid 5 look better than this?