There's no denying that Ubisoft's upcoming next-gen game, The Division, has a great number of gamers intrigued. The game explores a post-pandemic United States as a massively multiplayer online role-playing adventure, but how exactly will it all work?

A post on Ubisoft's blog features an interview with Antoine Emond, Senior Community Developer on The Division, in which questions from the community were asked.

When asked about the online aspects of the game and whether or not it will be an MMO, Demond said, 'The Division is an online, open world RPG experience where exploration, objectives and player progression are all essential. You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone."

He also spoke a bit about the Player vs. Player combat in the game and how it will play a big role, affecting the way the city fares against the apocalypse. According to Demond, "you'll constantly be making decisions that will impact the world around you."

Since the game is an RPG, you'll have the chance to customize your agent in different ways to make it feel uniquely yours. The game will allow you to tweak weapons, skills, gear and a more.

And because the focus of the game is surviving together, you can hook up with a clan. The Division will feature a web-based clan support system and currently has no cap on the amount of members that a clan can have at any given time.

Let us know what you think about The Division based on Demond's interview and whether or not you're rarin' to fight the apocalypse and survive with others when it's eventually released for the Xbox One and PlayStation 4.