The new open-world gameplay in Metal Gear Solid 5: The Phantom Pain will give players more freedom than ever was possible in the stealth-action series. What's more is that players will have the opportunity to create their own missions in the game.

In an interview with CVG, Hideo Kojima revealed that his team designed The Phantom Pain to let players play how they wanted.

Kojima said, "The first reason why I wanted to go open-world is because I wanted to create a world that had a lot of freedom and allowed users to create their own gameplay."

The open-world nature of the game also lends itself to integration with other devices, such as smartphones and tablets.

"So using tablets and smart phones you can also enjoy MGS5 and create user-generated missions within the world. That's another reason we had to go open-world - if it was linear we wouldn't be able to do that," said Kojima.

The nature of these user-created missions wasn't detailed, but we're excited at the prospect.

Does the chance to create your own missions in Metal Gear Solid 5: The Phantom Pain get you psyched to play? Let us know in the comments.

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